Game Developer since age 12 with experience in Unity3D, Godot, Gamemaker and various JavaScript Game Engines.
Software Engineer with work experience in C# and PHP, as well as student work with Python, Rust, C++, etc.
I have been coding since i was 12, originally because of my passion for game development, but i have been around many software topics. Some of my favourite topics that i have worked on are:
My name is Sebastian Hyberts. I have always had a passion for game development and software development.
In 2016 I graduated GameIT College, a school with focus on game development. Most development at the school was done with Unity3D and C#.
During and after high-school i developed an internal-use app for Merrisun as the sole developer. This was done using C# and Xamarin with a PHP backend, which i knew from previous projects.
I have worked for Kiloo as an Associate Software Engineer in 2015-2016 and Game Tester in 2016-2017. At Kiloo the work was also done with C# in Unity.
I worked on a student project for Varmekontrol creating a system for both internal and external use with Java and Spring.
Currently, i am working as an assistant for the Distributed, Embedded and Intelligent Systems research unit of the Institute of Computer Science at Aalborg University.
I received my bachelor's degree in 2020 and have continued my studies towards a master's degree in Software Engineering, also from Aalborg University.