Sebastian H. Hyberts

Game Developer since age 12 with experience in Unity3D, Godot, Gamemaker and various JavaScript Game Engines.

Software Engineer with work experience in C# and PHP, as well as student work with Python, Rust, C++, etc.


I have been coding since i was 12, originally because of my passion for game development, but i have been around many software topics. Some of my favourite topics that i have worked on are:

GitHub GitLab

About Me

My name is Sebastian Hyberts. I have always had a passion for game development and software development.

In 2016 I graduated GameIT College, a school with focus on game development. Most development at the school was done with Unity3D and C#.

During and after high-school i developed an internal-use app for Merrisun as the sole developer. This was done using C# and Xamarin with a PHP backend, which i knew from previous projects.

I have worked for Kiloo as an Associate Software Engineer in 2015-2016 and Game Tester in 2016-2017. At Kiloo the work was also done with C# in Unity.

I worked on a student project for Varmekontrol creating a system for both internal and external use with Java and Spring.

Currently, i am working as an assistant for the Distributed, Embedded and Intelligent Systems research unit of the Institute of Computer Science at Aalborg University.

I received my bachelor's degree in 2020 and have continued my studies towards a master's degree in Software Engineering, also from Aalborg University.

  • 2004 - 2013
    Skanderborg Realskole
  • 2009 - 2013
    Scene Lighting Technician at Skanderborg Realskole
  • 2013 - 2016
    GameIT College
  • 2015 - 2016
    Associate Software Engineer at Kiloo
  • 2016 - 2016
    Freelance Software Engineer at Merrisun
  • 2016 - 2017
    Game Tester at Kiloo
  • 2017 - 2020
    Bachelor in Software at Aalborg University
  • 2020 -
    Assistent at DEIS, Institute for Datalogi, Aalborg University
  • 2020 -
    Masters in Software Engineering at Aalborg University